First Impressions : Costume Quest
Costume Quest (XBLA, PSN)
Publisher: THQ
Developer: Double Fine
Release Date: October 19, 2010
Date of Play: October 19, 2010
Double fine has a bit of a troubled history when it comes to the sales of its stellar titles. Its wonderful blend of humor, original gameplay concepts, and terrific writing produces games that are critically acclaimed, but don’t sell all that well. This is a shame because Tim Schafer and company produce games that every gamer should be able to play and love and cherish.
With Costume Quest, Double Fine begins a new adventure into the realm of downloadable games. Potentially, this could be a match made in heaven. It allows Double Fine to express its wonderful weirdness in a more compact, cheaper form. Games such as these are less expensive both for the company to produce and for the consumer to purchase. This lower cost of entry has worked well for other downloadable titles that veer from the safety of the mainstream, so it could be the perfect fit for Double Fine’s unique brand of entertainment. Should this venture work out, not only might Schafer’s company have a brighter future ahead of it, but we might get to see more frequent releases from the company as well.
Can Costume Quest manage to condense the wonderment brought on by Psychonauts and Brütal Legend into a package that feels both worthy of the company’s history and of your $15? Let’s find out.