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Entries in decade (29)

Saturday
Dec042010

Best of the Decade - Uncharted 2: Among Thieves

Uncharted 2: Among Thieves

Platform: Playstation 3

Release Date: October 13, 2009

Publisher: Sony Computer Entertainment

Developer: Naughty Dog

There’s a lot of fuss in the gaming industry these days about “innovation”, and rightfully so. In an industry full of needless sequels, cheap cash-ins, and budgets so gigantic that safety takes priority over creativity, it’s important to celebrate those that dare to do something different. One of the reasons Geometry Wars is on this list is because the era of downloadable console games it ushered in allows for a great deal more creative freedom than was previously possible.

Not every game has to forge a new path, however. Sometimes, with enough attention to detail and a passionate development team, amazing new things can be crafted using parts we’ve seen many times before. Uncharted 2 is a spectacular example of this.

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Friday
Dec032010

Best of the Decade - Geometry Wars: Retro Evolved

Geometry Wars: Retro Evolved

Platform: Xbox 360

Release Date: November 22, 2005

Publisher: Microsoft Game Studios

Developer: Bizarre Creations

Geometry Wars: Retro Evolved has many honorable traits worthy of mentioning all on its own. During a time period where there was a notable drought of quality retail Xbox 360 games, it provided an oasis of cheap, downloadable fun. Its simple design hid an addicting game that could eat up hours of your time without you even realizing it. Its single-minded focus on topping your score and testing your reflexes channeled the simplistic appeal of the arcade games of yore, but brought the experience right to the living room and updated it with modern features and a fresh coat of paint.

You didn’t need a bag full of quarters from your mom to enjoy this gem. For a measly $10 or so, you could download it right to your console and play to your heart’s desire, whether for 5 minutes or 5 hours.

As laudable as Geometry Wars was, and its sequel surpassed it in nearly every way, what it represented in a more philosophical sense is why it’s on this list.

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Friday
Dec032010

Best of the Decade: Metroid Prime

Metroid Prime

Platform: GameCube

Release Date: November 17, 2002

Publisher: Nintendo

Developer: Retro Studios

We’ve been in the 3D era for so long now that the painful memories of awkward transitions into the third dimension are starting to fade. Save for perhaps the lingering spectre of controversial Castlevania adaptations, most franchises have either made the move into 3D, made their position on maintaining their 2D purity clear, or been forgotten entirely.

I’m sure every gamer old enough remembers the magic of firing up Super Mario 64 for the first time though. The sheer amazement at the revolution in control and design that game brought is almost certainly unmatched in scale and importance. That Nintendo pulled off the trick again a number of years later with The Legend of Zelda: The Ocarina of Time and transitioned another of their classic franchises into 3D while making one of the most loved games of all time is simply stunning.

So who would have thought, one console generation later, that they could do it all over again? 

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Wednesday
Dec012010

Best of the Decade: Guitar Hero

As 2010 draws to a close, I figure it’s a convenient excuse to look over the rather stunning number of awsome games I have been fortunate enough to play over the last decade and choose my favorites. This isn’t definitive and it isn’t comprehensive. It’s simply the games that mean the most to me when looking back over the last decade of my personal gaming experience, presented one a day for all of December with commentary and personal anecdotes and in no particular order. It’s been a great decade for gaming. Please chime in with your own thoughts in the comments. 

Guitar Hero 

Platform: Playstation 2

Release Date: November 8, 2005

Publisher: RedOctane; MTV Games

Developer: Harmonix Music Systems

It’s easy to forget while you read recent news stories such as “Viacom Planning to Sell Harmonix” and “Warriors of Rock Sales Disappoint” that the plastic instrument genre was once a new and magical thing. 

In fact, the whole idea spawned just five years ago, which is pretty incredible when you think about it. It sure feels like they’ve been around longer than that.

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